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Design: A research design where the same participants are exposed to all conditions of an experiment, allowing for direct comparison of responses within each individual.
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Square: A counterbalancing technique used to control order effects in within-subjects designs, where each condition appears in each position once, ensuring each treatment appears in every order.
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Effects: Occurs when the perception of one condition is influenced by the previous condition, often leading to biased or altered responses.
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Effects: Changes in participants' performance due to repeated exposure to the task, leading to improvement or learning over time.
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Bias: A type of bias that occurs when the researcher’s expectations or beliefs influence the outcome of the study or the participants' responses.
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Potential flaws or challenges in experimental design that can lead to invalid or unreliable results.
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Effects: Decline in participants' performance due to tiredness or boredom from participating in lengthy or repetitive tasks.
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Randomization: A technique for randomizing conditions in an experiment where participants are grouped into blocks, and within each block, conditions are randomly assigned to minimize order effects.
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Designs: An experimental design that combines both within-subjects and between-subjects approaches, allowing researchers to examine different types of variables.
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Design: The plan or structure of an experiment, outlining how variables will be manipulated and controlled to test hypotheses.